real tax, fake money
There's a brief article on taxing virtual income (in the real world) up on the BBC. It doesn't cover a lot of new ground, but does give a nice background on the subject.
Labels: massive games, mmorpg
There's a brief article on taxing virtual income (in the real world) up on the BBC. It doesn't cover a lot of new ground, but does give a nice background on the subject.
Labels: massive games, mmorpg
Massively pointed me to some exciting number crunching going on over at T-Machine. The lengthy post looks at ways of measuring user numbers for MMOs, given the general secrecy concerning the numbers. There's a nice chart showing game populations based on several methodologies.
Labels: gaming companies, massive games, mmorpg, numbers
I enjoyed Star Wars Galaxies, back before the Change, and have often thought it was the best MMO made, in terms of appealing to a wide audience of casual gamers. Of course, it changed, and I haven't looked at it in ... five years? But that doesn't mean I don't get a little thrill seeing the roll out of content set on Hoth (from The Empire Strikes Back). So the pictures at Ten Ton Hammer of AT-ATs and such made me happy.
Labels: massive games, mmorpg, SWG
So Tabula Rasa is going to be killed. There's something especially sad about watching a game you beta tested die (sounds like I may get to do it again with Conan before too long).
Labels: business strategy, gaming companies, gaming technology, tabula rasa
Slashdot, which seems to be chock full of gaming news today, has an extended article on the plans for movies, games, and an MMO based on Robert Jordan's Wheel of Time series. If you aren't familiar, this is a series of books that has been going on for two decades, and although Jordan passed away, he left extensive notes which Brandon Sanderson will complete the series with. There's apparently around 4 million words in the series (based on a post Brandon made), so heaven knows the IP is ripe for plucking. We'll see how well the folks at Red Eagle can pluck.
Labels: intellectual property, massive games, mmorpg, new games, WoT
Slashdot is reporting that Richard Garriot has left NCSoft. That sounds like bad news for Tabula Rasa. Or maybe not - I never really got why people care about individuals - especially now that the game is launched. In fact, given the state it was launched in, this may be the best possible news....
Labels: gaming companies, massive games, mmorpg, tabula rasa
Well, I took a little break from the crazy Lich King overload, though I read there are scads of world events taking place, which I approve of. It's too bad they're so technically difficult to do - I had expected WAR would have a more fluid feel to its world, but everything resets there, too. Anyway, some non-Lich news:
Labels: APB, expansions, Free Realms, Jumpgate, massive games, mmorpg, new games, WAR, WoW