I got crazy in the car while driving to our holiday destination, and fired up World of Warcraft using my mobile phone as the internet connection. I was able to check my mail, chat with some folks, and things like that, but the lag was listed as 5000 milliseconds, so I decided to skip heading out to do some quests. I'll be taking a couple of weeks break from playing, though I may still post if I see something noteworthy. Right now it looks like everyone is dragging out the old 'why are all the MMO games fantasy' from the closet where it was hidden with the Christmas decorations. I am personally of the opinion that it's a confluence of tradition with the fact that noone is doing a better game in another genre. Give it another ten years, then maybe there will be something interesting to say about it.
The other hot topic right now seems to be paying real money for in-game items, prompted by the startup company Live Gamer. The possibly-too-small-circle of gaming blogs apparently spent too much time in close proximity this holiday season, as tempers flared over the issue. The only thing I have to add is that Tobold is absolutely correct that money killed Magic: the Gathering, and it would not be at all difficult to imagine the same thing happening to any MMO.