whups
Marketing FAIL. Apparently EA sent out brass knuckles with their press kit for the new Godfather game. It turns out that possession of brass knuckles is illegal most places. And shipping them is illegal too. Whups!
Marketing FAIL. Apparently EA sent out brass knuckles with their press kit for the new Godfather game. It turns out that possession of brass knuckles is illegal most places. And shipping them is illegal too. Whups!
Ouch. Been a little while since I posted. It turns out Lord of the Rings Online wasn't good enough to keep me playing (not saying it wasn't good - just not good enough). So I'll keep reading the news and see what should be next on my 'try it' list. I really hope this year we don't see any failures due to unfinished games at release. That would make me sad.
So I tend to think of the way people deal with a new MMO release in the same way I think about culture shock - it runs in phases. Phase one happens before the game is released. Phase two would be your initial release run (or in the case of culture shock, the first two months of living in the new culture), and phase three is the hate phase. Those who survive the hate phase will mellow over time, the rest will quit/go home. We appear to be in phase three for Warhammer Online, as a number of bloggers have now decided it isn't fun anymore. To be fair, there's also the levelling question, although to my understanding this shouldn't be a concern in a PvP game. The theory there is that if you build stuff for levels 1-20, once people hit level 21 you either need to churn out more content, or they'll get bored.
Labels: FAIL, massive games, mmorpg, new games, WAR
Are we really dying of surprise here? Apparently Age of Conan is merging servers.
Labels: Conan, FAIL, massive games, mmorpg