Gaming Massively

Monday, April 13, 2009

Number 200 is a funny!

So first, the post I was going to write - Kill Ten Rats recently had a post which made me laugh out loud, making the (real life) daily grind into an MMO daily grind. I won't give away the punch line, but it's really quite wonderful.

Now the post I'm going to write - as it turns out, this is post number 200 for the blog.

As you may have noted, I've been posting less. It seems a lot of gaming blogs have been shutting down, which isn't that surprising, since once you lose interest in your MMO of choice it can be hard to keep going. Creative Destruction, if you will.

I myself have been lurking, of late, just keeping aware of developments, and waiting for the next big game. I will probably be trying Warhammer in the next week or so, and I may have lots of free time this summer to do some gaming, although whichever game I choose will have to be better than TF2 (not better dollar for dollar, because it's simply not possible to beat TF2 in the value department, at least in my book - I only paid ten bucks for it). I may try Eve, or perhaps something new.

It's a shame I have no interest in City of Heroes/Villains. Their new Mission Architect stuff sounds amazing, and is really the best way to generate story lines. Of course, one wonders how far off the open source MMO is, with this development, but I still haven't heard anything but rumblings and lamentations that games should be open sourced when they die.

Anyway, to sum up, this blog isn't going anywhere. It may be quiet from time to time, but I'm always around, waiting....

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Tuesday, June 10, 2008

Conan hits one million

Tom's Games is reporting that Age of Conan has shipped a million boxes in three weeks. Since I presume there's a 30 day trial inside, that probably means they currently have one million people playing. Minus Keen and Graev. And anyone else who stopped. I guess months two and three are more important. We'll see if they can pull it together.

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Thursday, March 13, 2008

the century mark

Well, after six months I've made it to post one hundred. I'd been thinking of all the various things I wanted to do with this post, as my personal blog doesn't tell me when I'm reaching a milestone (not to mention I'd be at like ten thousand with that one), so this is the first opportunity I've had to celebrate a nice round number of posts.

But, as often happens when you overthink something, I ended up just putting it off. So I'll just write what comes into my head.

I had originally thought I would post more on the 'big idea' stuff - economics in games, other types of games, etc. I've had a few of those, for example my post on a romance novel MMO, and following some of the stuff Castronova's been doing, but I also got caught up in playing with the new games. Once I realized how easy it is to get in to betas, I started doing them a lot. Of course, like fight club, you can't mention them until after the fact.

But since the new games tend to be an awful lot like the old games, this has meant that I talk about the same old same old more than I would like. Hopefully I'll be able to get back to big ideas in the coming months, although with all the new games coming out I'm sure there will be lots of other things to think about too.

Anyhow, we'll just keep on keepin' on, and see where we end up. Thanks for stopping by.

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