Turbine developing for the console
According to an article on Tom's, Turbine has already spent 20 million dollars developing basic infrastructure for a new console-based MMO. That's serious cash, though it has to be noted a few million doesn't go as far as it used to. The article speculates they might be building new gameplay models which are console specific (which wouldn't be a terrible idea, considering how different consoles are from PCs).
Labels: massive games, mmorpg, new games, turbine