Gaming Massively

Friday, August 14, 2009

APB and worldwide fame

Slashdot posted a story about an interview done with the creative director for APB, the upcoming (forgive me) cops and robbers MMO. Edge magazine has the interview (it's in two parts - use the links on left to go to part two), in which they discuss gameplay mechanics, launch dates, and something he calls 'heat mechanics':
if a criminal has just been on a complete rampage, recklessly blowing stuff up and killing people, heat builds up until eventually we unlock him to every single enforcer on the server. It’s not part of their missions, it’s just that this guy has become number one wanted and everyone has the authority to take him down. That’s a fun mechanic from both sides; everybody who’s a criminal is going to want to reach that and if you’re on a mission for the enforcers you’ll see that guy and wonder whether you should break away get him.
It's an interesting thing to think about, if it works. The idea certainly sounds fun. The interview makes it sound like there's a lot of new processing going on, new algorithms, etc., so it may be that when players get in it'll all blow up, but let's hope not - new is good.

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Tuesday, November 11, 2008

I'm back

Well, I took a little break from the crazy Lich King overload, though I read there are scads of world events taking place, which I approve of. It's too bad they're so technically difficult to do - I had expected WAR would have a more fluid feel to its world, but everything resets there, too. Anyway, some non-Lich news:

APB has new info out, indicating they are actually listening to their players (well, possible future players, I think). I'm interested in this game from a technical standpoint, although I'm not sure the real world cops and robbers theme is my thing.

A post over at /random addresses the question of how to tell your teammates they suck. I don't think it quite goes far enough, as a little politesse goes a long way in my book, but it's an interesting read.

Jumpgate is reporting over 150K beta signups, for whatever that's worth. I'm in the process of signing up right now, and you can do the same here.

I was also reading up on Free Realms, which has posted a handy 'What is Free Realms' video that, I think, did a fine job of telling me that I was too old for it.

Finally, on a slightly unrelated note, I wish to point out the making of a Schadenfreude Pie, complete with cute children doing sinister laughs.

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Monday, September 15, 2008


I think the big stuff happening right now in MMO-land is the Austin Game Developer's conference. Raph has some sexy statistics up (I love numbers!) from one of the presentations.

WAR is still, uh, WAR-ing. Seems like things are going pretty well for a game that's just come out. If this is true, kudos to Mythic for not screwing it up!

Conan seems to still be going along. I'll be interested to see if they can hang on once the big guys are both up and running (i.e. WAR and WoW III).

Looks like All Points Bulletin is hiring. I've been keeping an eye on this game - it has a few innovations I'm interested in seeing, even though I'm not sure I'm a cops and robbers type of guy.

Atlantica Online is still working towards release - they seem to be quite close to open beta. I'm not sure what to think about the idea of a turn-based MMO, but that's why I keep watching!

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Monday, February 25, 2008


I read about APB a little bit on various blogs at GDC, and I thought it sounded pretty interesting, though perhaps not my cup of tea. Now I've found a pretty good preview, and it sounds like people are getting excited about what they've seen thus far. I love the idea of a sandbox game, and the idea of having an 'instant match-up' system of questing seems novel. Will it work? Dunno. But it sure sounds interesting.

I think I'll be watching development on this one pretty closely.

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