EVE mechanics as the ultimate game
A while back Tobold posted on the assertion Syncaine from Hardcore Casual made that EVE has the MMO thing down pat. I didn't really pay much attention to it, because I've seen those sorts of things before. But I quite like Tipa's thought exercise which takes this to the next level - what if EVE were a fantasy MMO? In the comments, Syncaine notes having also gone down this path. That post is a bit more specific in its details of how mechanics might translate. It's really interesting to see how easily these things can move around. Additionally, I think it shows a little bit of the genius Nintendo had when they did the Wii. If there really is nothing new under the sun, then introducing something revolutionary is pretty big.
Labels: eve online, massive games, mmorpg
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