ZG redux
What a difference the level cap increase makes. We blasted through Zul'Gurub with nary a wipe, and hardly any close calls. Realization number one: that is a heck of a long dungeon. We stopped after about half the bosses and 4 hours. But it was entertaining - I am reinforced in my belief that raiding is the part of the game I enjoy the most (or perhaps rather that doing anything in a group is more fun). Now, unfortunately, I have to grind rep in order to actually claim the prizes from the items I picked up inside. And I hate, despise, detest, and generally disdain grinding rep.
Labels: endgame, massive games, mmorpg, reputation, WoW