Gaming Massively

Wednesday, October 31, 2007

More Pirates, but different

Tobold and others have pointed out that Disney's Pirates of the Caribbean MMO is out today. This is an interesting form of in-game advertising, in that the game itself is an advertisement. Like Stargate Worlds, I'm not sure whether the brand can support a game. On the other hand, if the game itself is good enough, the game could be self-sustaining, and thus drive additional products. I am personally attracted to this model because I hate the monthly fee model (or more precisely, I hate paying for things). I suspect, however, that the annoyance of other models would make me happy to pay a fee instead.

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